Drop Mech Keys Meetup Recap - Thanks for Visiting!
As you may have seen, we just hosted our first meetup in quite a while here at Drop HQ (Corsair HQ, but they seem to like us enough :) )! It was a blast to get to meet so many enthusiasts local to the bay area—it had been 10 years since I was last hanging out with keyboard nerds in the bay, at KeyCon 2014. We had a great time hosting everyone at the offices, checking out all the very nice boards y'all brought, and sharing some of our own projects/spaces! I knew it would be fun to host in the Game Room when I first saw it in person, but seeing it come to fruition was still so cool. Alright, I'll stop blabbering on now. xD Picture time! (Oh, real quick - there will be more of these! Stay tuned for more info and to catch the next one!)
May 15, 2024
Hey! I've only just stumbled onto the world of mechanical keyboards after seeing them pop up in a lot of my other hobby networks, and it gave me an idea. I'm a game & graphic designer with a love of good world & production design. I've always loved the graphic and production design by Ron Cobb for Alien (1978) and decided to do a layout inspired by his Semiotic Standard design. Yes, there are very littoral extrapolations of his work (re: copies) but I wanted to develop something unique but likely from the same universe (with a pinch of 1982's Blade Runner in there too).
So, I need help making these! I am going to do a first test set at WASD, but beyond that turnkey approach I have no idea how to have a set produced to cover more options. Some questions I need help with:
- Which companies should I contact to have these produced?
- How/where do I organize a group buy?
- What key profile pleases the most people?
- What alternate & extra keys should be included as a minimum?
- Are there any good templates out there for other keycap styles?
- Is there anything else I should know?
Thanks!Richard Flanagan
www.richardeflanagan.com